Project 5: Book Cover Illustration

wd_backcover_1   wd_frontcover_4

-back cover                                                          -front cover

My design for the book jacket of Watership Down by Richard Adams.


Ill 5- State of the Union 5

1. If you had to spend the rest of your life illustrating one book, what would it be? Why?

-Ive always enjoyed fairy tales like Little Red Riding Hood, Beauty and the Beast, Sleeping Beauty (not the Disney versions) and I think I’d have a ball illustrating those stories. Simply because those old stories can be interpreted in so many ways and there are already many versions out there.

2. If you could go apprentice with any two artists in the history of the world, who would they be? Why?

-David Mack and Barron Storrey because their work are the two ideals that I want to strive for (Mack for his watercolor and collage, Storrey for his heavy line work and interesting use of text). Also, these two artists are very articulate and thoughtful in their approach to art and I think just having a one on one conversation with them would prove to be an invaluable experience.

3. If you were banned from the art world, but could have any career you wanted that wasn’t in art, what would it be? Why?

-Well I personally see everything as a type of art form but if I couldn’t make comic books I would still want to be involved in writing in some form. Or a food critic, basically I would love to have Samantha Brown’s job (from the travel channel) where you go around the world finding all the great spots to vacation, best places to eat and activities to do.

4. Describe the project you would propose under the following circumstances. Describe the project in detail: what would it be, how would you spend the money, how you schedule the time allotted, and how would the work be presented upon completion?

1.) You have one month and one thousand dollars (all of which must be spent on art expenses)

2.) Six months and ten thousand dollars

-a series of found poetry comics that would be printed and mounted on acrylic, then hung on the wall. it would look like floating art (there are two wooden pieces connected by a strong wire on the back of each comic)

3.) One year and one hundred thousand dollars

Ill 5- State of the Union 4

1. List ten illustrators/comic artists whose work you admire, or whose career you would like to emulate. Who are their clients? What sort of work do those clients look for?

-David Mack, Barron Storrey, Dave Mckean, Neil Gaiman, Frank Miller, Amano Yamane, Watase Yuu, Hiyao Miyazaki, Simon Prades

-most of these artists are creating both original work and work for companies like Marvel, Darhorse, etc. Some have also worked with movies/television doing storyboards, etc. These artist have very unique styles and storytelling abilities that are really pushing the comics/illustration industry

2. Find ten magazines you think you could work for. Consider both the content of the magazine and the type of illustration, if any, that they use.

-magazines: Juxtapose, Fructose, (t)here, Communication Arts

-publishing houses: Image Comics, Darkhorse, Drawn and Quarterly,

3. If you were starting your own magazine and your own livelihood depended on it selling well and your sanity depended on it being something you wanted to spend all your time one, what would it be? What sort of writers and artists would you hire? What subject matter would it deal with? How would you want it to look?

-I would like a magazine that focused around comic books. Something that would delve into upcoming releases, techniques, publishing, history(comics impact on culture), and the unique qualities of comics. It would also feature experimental comics that are being created and touch on some of the business aspects of the comics industry.

4. List ten non-magazine clients that you would like to work with. Why are these dream clients?

-I’m not sure really. Other than making my own comics I would love to work with the film industry in some fashion, whether its doing story boards or movie posters. Or doing concept art for video games. Maybe even trying my hand at being an art director for some project….

Ill 5-State of the Union 3

1. Describe your typical creative process, from getting an assignment to finished piece.

-After I get an assignment if I have any initial ideas for the piece I’ll go ahead and write it down or sketch it out. Either way, I always begin with research (color palette, imagery, information, etc). After I’ve gathered sufficient research and started to form an idea of where I want the piece to go, I begin the thumbnail stage. I usually don’t have to make many but once I decide which one works I begin working on the actual pieces which may or may not go through several drafts. The rest is editing and tweaking the final piece.

2. Research and describe a professional creator’s creative process.

-Artist David Mack, creator of the Kabuki series, has a very unique and intensive creative process that varies with each project. In order to be at his most efficient, he experimented with his sleep/wake cycle by sleeping and waking twice a day. He began sleeping one REM cycle at a time, waking up refreshed and completely focused, then working 12 hours and sleeping another three-hour REM cycle (but he is only able to do this for a limited period before he has to sleep the full REM cycle). Also, he doesn’t use a computer. He hand-paints his characters (incorporating watercolor and collage techniques). When an idea strikes him, he writes it down and files it where it waits until he’s ready to fold it into a story. He always works from a full script, but he leaves room for the characters/story to evolve organically as well.